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Technický designér

Bohemia Interactive a.s. · Software

Shrnutí

Tato role zahrnuje návrh a implementaci herních mechanik a AI systémů pro franšízu Arma, vyžaduje skriptování, prototypování a iteraci k zajištění vysoce kvalitních hráčských zážitků. Technický designér bude spolupracovat s ostatními odděleními na vytváření funkčních herních prvků pomocí interních nástrojů a skriptovacího jazyka podobného C.

Klíčové údaje

Stav
Dostupná
Lokalita
Prague
Forma práce
Na místě
Datum nástupu
Ihned
Úroveň
Senior
Zkušenosti
4+ let
Jazyky (vyžadované)
  • Angličtina
Požadované dovednosti
  • skriptovací jazyk podobný C
  • editor Enfusion behavior tree
  • principy herní AI
  • Behavior Trees
  • pathfinding a navigace
  • datové struktury
  • SVN
  • Enfusion engine
Benefity
  • Všechny naše hry zdarma
  • 27 dní dovolené ročně
  • plán podílu na zisku společnosti
  • benefitní program
  • příspěvek na stravování
Odhadovaná mzda (neoficiální)
~75k–95k Kč/moHrubý odhad pro pozici na plný úvazek — neuvedeno zaměstnavatelem Jak se to počítá?

Úplný popis

SENIORTECHNICAL DESIGNER – AI

Bohemia Interactive, the leading independent game development company in the Czech Republic with over 25 years in the industry, is looking for a Senior Technical Designer - AI.

TECHNICAL DESIGNER – AI

We are looking for an experienced AI / Technical Designer to join Bohemia Interactive and take ownership of technical design and AI behaviours on the Arma franchise.

You will design and implement gameplay mechanics and AI systems that directly shape the player experience, working closely with other departments to turn design ideas into functional in-game features.

You'll script, prototype, playtest, and iterate – making sure that AI and mechanics live up to the quality our players expect.

This is a hands-on role for a strong scripter and systems thinker who thrives in a fast-paced AAA game development environment.

Responsibilities

Handle technical design and AI behaviours to positively impact the player experience

Work with other departments to create solutions for gameplay mechanics based on design

Participate in regular play sessions and check the state of implemented mechanics

Use the internal game editor or external instruments to create tools that support game development

Improve, adjust, and enhance documentation according to the actual state of mechanics or assets

Write code in an object-oriented scripting language (C-like)

Design behaviours with the Enfusion behaviour tree editor

Requirements

4+ years of relevant industry experience

Good spoken and written English

Good scripting capabilities

Experience with developing game AI

Previous experience with Arma games

Experience with game AI principles (Behavior Trees, pathfinding and navigation, etc.)

Practical knowledge of basic data structures

Usage of a versioning system (SVN)

Writing scripts in any C-family language (Enfusion script knowledge preferred)

Nice to have

Hands-on experience with the Enfusion engine

Experience with modding the Arma series

Passionate about military / simulation / sandbox games

We Offer

A friendly team of people who are enthusiastic about games

Possibilities for skill development and growth

All our games for free

27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution

PROJECT

ARMA 4

Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.

LOCATION

PRAGUECZECH REPUBLIC

In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

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